الخميس، 13 أكتوبر 2011

captain america



captain america
No one believes a mythical creature can exist until it punches him in the mouth. Captain America is in the habit of making his existence known right before he smashes your nose in, and Red Skull has grown tired of his antics. Not even an evil mastermind can hope to defeat a chemically enhanced warrior alone, so Red Skull plans on creating his own race of super soldiers in his secluded mountain fortress. What seems like a neat plot quickly unravels because of the flat way these events are explained. The characters seem utterly bored by the proceedings and deliver stale lines in a way that's bereft of any passion. This yawn-inducing setup carries over to the unflattering visual design, which paints the world in bleak shades of browns and grays that drain almost all of the unfettered excitement out of war.

Thankfully, once you get past the dismal aesthetics, things become a lot more interesting. Combat bears more than a passing resemblance to that in Batman: Arkham Asylum, and though technical inconsistencies prevent Captain America from reaching the same lofty heights, it's eminently satisfying to bash toughs in the head with your patriotic fists. Agility is your strongest ally. Enemies flash before they attack, and if your reflexes are sharp, you can dive out of the way or let loose a devastating counterattack. Captain America is as lithe as a Romanian gymnast, and there's intrinsic appeal in just leaping around the battlefield. You can smoothly jump around and even on your many attackers, and harnessing that mesmerizing speed makes dispatching foes in one long combo a thrilling endeavor.

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